20.3 Input Selection
About1 Introduction2 Image Recognition3 TransApplet4 API5 Interface6 Input7 Image Display8 Preprocessing9 Processing10 Normalization11 Parameter Class12 Image Signatures13 Unsupervised Filters14 BioFilters15 NeuralFilters16 Dynamic Library17 NeuralNet Filter18 Parameters19 Input Options20 Database Input21 Video Input22  Live Video Input23  Counting & Tracking24  Counting 25  Batch Job26 ImageFinder for DOS27 ImageHunt 28 Support Packages

20.1  Access Class 
20.2  Input Class 
20.3 Input Selection 
20.4 Parameter Input 
20.5 Input Implementation 
20.6 Testing 

 

 

[Home][20 Database Input][20.3 Input Selection]

 

20.3   Input Selection

The input options are:

            0. Directory,

             1. File,

             2. Sub-Directory,

             3. File Segment,

             4. Access,

             5. Access Segment,

             6. *.avi file, and

             7. Live Video.

The selection is implemented by the “Mode” button in Figure 19.2:

  •    In Figure 19.1, select an input option.
  •    In Figure 19.2, keep clicking the Mode button and the setting will switch from one to the next.

Double click the “Mode” button and enter:

        private void button3_Click(object sender, System.EventArgs e)

                {

                gui.Button_Mode ();

                }       

 

Here, mainMenuToAPI is an object, which will implement all functions. As we discussed earlier, the main form simply links menu items to functions in the mainMenuToAPI object. The implementation is:

        public void Button_Mode ()

                {

                iMode = (iMode + 1 )% strMode.Length ;

                Button_Mode_consistent ();

                }

where the third line is:

        public void Button_Mode_consistent ()

                {

         

                if (iMode == 0 )

                    f.button3.Text = strMode[0];

                else if (iMode == 1 )

                    f.button3.Text = strMode[1];

                else if (iMode == 2 )

                    f.button3.Text = strMode[2];

                else if (iMode == 3 )

                    f.button3.Text = strMode[3];

                else if (iMode == 4 )

                    f.button3.Text = strMode[4];

                else if (iMode == 5 )

                    f.button3.Text = strMode[5];

                else if (iMode == 6 )

                    f.button3.Text = strMode[6];

                else if (iMode == 7 )

                    f.button3.Text = strMode[7];

                else

                {

                iMode = 0;

                f.button3.Text = strMode[0];

                }

         

                f.richTextBox1.AppendText ( "Input source: " + f.button3.Text + "\n");

            }

The access options are:

        iMode = 4 (Access);

        iMode = 5 (Access Segment).

The “Source” button specifies the input source based on the variable, iMode. Double click the “Source” button and enter:

        private void button2_Click(object sender, System.EventArgs e)

                {

                    gui.Button_SearachSource ( gui.iMode );

                }

The implementation is:

        public void Button_SearachSource (int iMode)

                {

                canLiveStart = false;

         

                if ( iMode == 0 )

                    searachSource0 ();

                else if ( iMode == 1 )

                    searachSource1 ();

                else if ( iMode == 2 )

                    searachSource2 ();

                else if ( iMode == 3 )

                    searachSource3 ();

                else if ( iMode == 4 )

                    searachSource4 ();

                else if ( iMode == 5 )

                    searachSource5 ();

                else if ( iMode == 6 )

                    searachSource6 ();

                else if ( iMode == 7 )

                    searachSource7 ();

                else

                    searachSource0 ();

                }

Therefore, the database implementation is given in the following functions:

           searachSource4 ();

            searachSource5 ().

 

[Home][About][1 Introduction][2 Image Recognition][3 TransApplet][4 API][5 Interface][6 Input][7 Image Display][8 Preprocessing][9 Processing][10 Normalization][11 Parameter Class][12 Image Signatures][13 Unsupervised Filters][14 BioFilters][15 NeuralFilters][16 Dynamic Library][17 NeuralNet Filter][18 Parameters][19 Input Options][20 Database Input][21 Video Input][22 Live Video Input][23 Counting & Tracking][24 Counting ][25 Batch Job][26 ImageFinder for DOS][27 ImageHunt ][28 Support Packages]

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